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Anders Eklund

Всього фільмів (на сайті): 2

Ролі: режисер (2), сценарист (1)

Фільмографія

Знайдено 2 результати

Everyday Spartans (2019—) режисер, сценарист 0.0 imdb 8.0
Сюжет (англ.) A group of 8 "Everyday Spartans" will embark on a journey to challenge themselves and become better, faster, and stronger Spartans. To do so they will need to face though obstacles together and support each other on the way as 'One Team'.

Everyday Spartans (2019—)

Everyday Spartans

Серіал 1 сезон, 1 епізод Поновлений серіал
режисер, сценарист
Японія
Читати опис (англ.) A group of 8 "Everyday Spartans" will embark on a journey to challenge themselves and become better, faster, and stronger Spartans. To do so they will need to face though obstacles together and support each other on the way as 'One Team'.
КіноБаза: 0.0 (0)  IMDb: 8.0 (6)
Моя оцінка:
/10
Gaming the Real World (2016) режисер 0.0 imdb 6.4
Сюжет (англ.) Can games change the world? With cities everywhere struggling to cope with the population growth that increased urbanisation brings, can video games be harnessed to help the residents, especially young people, take part in planning, and fixing their own cities. Today public spaces and entire cities are being designed, planned and played through the medium of games. The result of this "civic gamification" is that city architecture and urban planning is being democratized. Cities have become the ground zero for digital innovation and the debate about how our cities evolve has suddenly gone viral. We follow three game companies navigating the space where urban planning and gaming meet. Lydia Winters at the game developer Mojang, the creators of Minecraft, Paradox Interactive and the game Cities: Skylines and José Sanches and his indie game Block'hood. How will our cities look in 20-100 years time?
Written by
>Anders Eklund (director)

Gaming the Real World (2016)

Gaming the Real World

режисер
Швеція   1 год 13 хв
Читати опис (англ.) Can games change the world? With cities everywhere struggling to cope with the population growth that increased urbanisation brings, can video games be harnessed to help the residents, especially young people, take part in planning, and fixing their own cities. Today public spaces and entire cities are being designed, planned and played through the medium of games. The result of this "civic gamification" is that city architecture and urban planning is being democratized. Cities have become the ground zero for digital innovation and the debate about how our cities evolve has suddenly gone viral. We follow three game companies navigating the space where urban planning and gaming meet. Lydia Winters at the game developer Mojang, the creators of Minecraft, Paradox Interactive and the game Cities: Skylines and José Sanches and his indie game Block'hood. How will our cities look in 20-100 years time?
Written by
>Anders Eklund (director)

КіноБаза: 0.0 (0)  IMDb: 6.4 (61)
Моя оцінка:
/10
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