Джон Ромеро
John Romero
Дата народження: 28 жовтня 1967 (58 років)
Знак зодіаку: Скорпіон
Місце народження: Колорадо-Спрінгс, Колорадо, США
Всього фільмів (на сайті): 11
Ролі: актор
Знайдено 11 результат
Сюжет (англ.)
The ultimate exploration and celebration of horror in video games. Five 60-minute episodes plus 15+ hours of online events, including Q&As with the biggest names in horror gaming.TerrorBytes: The Evolution of Horror (2025)
TerrorBytes: The Evolution of Horror
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The ultimate exploration and celebration of horror in video games. Five 60-minute episodes plus 15+ hours of online events, including Q&As with the biggest names in horror gaming.Сюжет (англ.)
The largest ensemble of gaming icons ever assembled on screen, FPS: First Person Shooter is a documentary that takes fans on a nostalgic journey through the creation some of the greatest videogames ever made.FPS: First Person Shooter (2023)
FPS: First Person Shooter
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The largest ensemble of gaming icons ever assembled on screen, FPS: First Person Shooter is a documentary that takes fans on a nostalgic journey through the creation some of the greatest videogames ever made.Сюжет (англ.)
After over thirty years in software, I am now learning about my role in the lack of diversity and inclusion. The film delves into the history of software development that started as a ...Hello World (2020)
Hello World
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After over thirty years in software, I am now learning about my role in the lack of diversity and inclusion. The film delves into the history of software development that started as a ...Сюжет (англ.)
Traces the history of classic video games, featuring insights from the innovators who brought these worlds and characters to life.High Score (2020)
High Score
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Traces the history of classic video games, featuring insights from the innovators who brought these worlds and characters to life.Сюжет (англ.)
GameLoading Rise of the Indies is a feature documentary exploring the world of indie game developers, their craft, their games, their dreams, and how they have forever changed the landscape of games culture.Game Loading: Rise of the Indies (2015)
Game Loading: Rise of the Indies
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GameLoading Rise of the Indies is a feature documentary exploring the world of indie game developers, their craft, their games, their dreams, and how they have forever changed the landscape of games culture.Сюжет (англ.)
'Gameplay' is a feature documentary on the history of video games. From 'Pong', 'Pac Man' and 'Mario' to 'Call of Duty', 'Grand Theft Auto' and everything in between it tells the story of how this industry was created, by whom and where it is headed. Based on the book 'Vintage Games'.Gameplay (2013)
Gameplay
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'Gameplay' is a feature documentary on the history of video games. From 'Pong', 'Pac Man' and 'Mario' to 'Call of Duty', 'Grand Theft Auto' and everything in between it tells the story of how this industry was created, by whom and where it is headed. Based on the book 'Vintage Games'.Сюжет (англ.)
Charlie Brooker takes you on a journey through time to show the most influential video games on everyday life.How Video Games Changed the World (2013)
How Video Games Changed the World
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Charlie Brooker takes you on a journey through time to show the most influential video games on everyday life.Сюжет (англ.)
Game industry veteran Tim Schafer and his team at Double Fine Productions are followed by a documentary team for over three years of nerve-racking development on a new video game.Double Fine Adventure (2012—2015)
Double Fine Adventure
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Game industry veteran Tim Schafer and his team at Double Fine Productions are followed by a documentary team for over three years of nerve-racking development on a new video game.Сюжет (англ.)
With limited sound, simple graphics, and tiny amounts of computing power, the first games on home computers would hardly raise an eyebrow in the modern era of photorealism and surround sound. In a world of Quake, Half-Life and Halo, it is expected that a successful game must be loud, fast, and full of blazing life-like action. But in the early 1980s, an entire industry rose over the telling of tales, the solving of intricate puzzles and the art of writing. Like living books, these games described fantastic worlds to their readers, and then invited them to live within them. They were called "computer adventure games", and they used the most powerful graphics processor in the world: the human mind. Rising from side projects at universities and engineering companies, adventure games would describe a place, and then ask what to do next. They presented puzzles, tricks and traps to be overcome. They were filled with suspense, humor and sadness. And they offered a unique type of joy as players discovered how to negotiate the obstacles and think their way to victory. These players have carried their memories of these text adventures to the modern day, and a whole new generation of authors have taken up the torch to present a new set of places to explore. Get Lamp is a documentary that will tell the story of the creation of these incredible games, in the words of the people who made them.Get Lamp (2010)
Get Lamp
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With limited sound, simple graphics, and tiny amounts of computing power, the first games on home computers would hardly raise an eyebrow in the modern era of photorealism and surround sound. In a world of Quake, Half-Life and Halo, it is expected that a successful game must be loud, fast, and full of blazing life-like action. But in the early 1980s, an entire industry rose over the telling of tales, the solving of intricate puzzles and the art of writing. Like living books, these games described fantastic worlds to their readers, and then invited them to live within them. They were called "computer adventure games", and they used the most powerful graphics processor in the world: the human mind. Rising from side projects at universities and engineering companies, adventure games would describe a place, and then ask what to do next. They presented puzzles, tricks and traps to be overcome. They were filled with suspense, humor and sadness. And they offered a unique type of joy as players discovered how to negotiate the obstacles and think their way to victory. These players have carried their memories of these text adventures to the modern day, and a whole new generation of authors have taken up the torch to present a new set of places to explore. Get Lamp is a documentary that will tell the story of the creation of these incredible games, in the words of the people who made them.Сюжет (англ.)
Code Monkeys is an animated comedy about Dave and Jerry, two video game makers who have just got jobs at a company called Gameavision. What the two didn't know was that their new boss, Mr. Larrity, is crazy. Watch as Dave and Jerry go through a multitude of misadventures at their new jobs at Gameavision.Code Monkeys (2007—2008)
Code Monkeys
12+Читати опис (англ.)
Code Monkeys is an animated comedy about Dave and Jerry, two video game makers who have just got jobs at a company called Gameavision. What the two didn't know was that their new boss, Mr. Larrity, is crazy. Watch as Dave and Jerry go through a multitude of misadventures at their new jobs at Gameavision.Сюжет (англ.)
GameZombie TV produced over 500 original game videos for global webcast. GameZombie TV's world exclusive video interview series features some of the biggest names in the business, including Peter Molyneux of Fable, Ed Boon of MortalGameZombie TV (2007)
GameZombie TV
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GameZombie TV produced over 500 original game videos for global webcast. GameZombie TV's world exclusive video interview series features some of the biggest names in the business, including Peter Molyneux of Fable, Ed Boon of MortalУвійдіть, будь ласка, щоб коментувати
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